package basis.game.pathfinding;

import static java.lang.Math.*;

public class Ω implements Runnable{

    // (0)pthd63(0)wlkd62(00|0000|0000|0000|0000)(18)id44(00|0000|0000|0000|0000|0000)(22)g22(00|0000|0000|0000|0000|0000)(22)h0
    public static final byte pth=63,wlk=62,id=44,g=22,h=0;
    public static final long V=0x3fffff,I=0x3fffff,B=0x1;
    private final int MAXid=262143,MAX=4194303;
    public long[] Ø;
    public int width,height,amount;
    
    public Ω(int w,int h) throws NodeOverflowException{
        if(w*h>MAXid)
            throw new NodeOverflowException(w*h);
        Ø=new long[w*h];
        width=w;
        height=h;
        amount=w*h;
        generate(amount);
    }
    
    private void generate(int a){
        for(int i=0;i<a;i++){
            Ø[i]=i<<id;
            System.out.println(Ø[i]>>22>>22&I);
        }
    }
    
    public void set(int x,int y,int v,byte s){
        Ø[x+y*width]|=v<<s;
    }
    
    public long getValue(long Ø,long v,byte s){
        return Ø>>s&v;
    }
    
    public long getValue(int x,int y,long v,byte s){
        return Ø[x+y*width]>>s&v;
    }
    
    public long getØ(int I){
        return Ø[I];
    }
    
    public long getØ(int x,int y){
        return Ø[x+y*width];
    }
    
    public int getX(long l){
        long i=getValue(l,I,id);
        return (int)((sqrt(width)*sqrt(i*width*(i+1)-4.*(i+width)))/2.*width);
    }
    
    @Override
    public void run() {
        
    }
    
}